Suddenly you’re emotionally invested in Chris’ crush or you’re finding yourself thinking John is a decent guy, but thinks too much of himself. As you play this game, and hear more and more about the characters from the narrator, you begin to grow attached to these characters. All the while Claire, the large buoyant block, is contemplating who her arch nemesis could be now that she is a superhero. You know that the small block, Chris, doesn’t like Thomas, but you also learn in time that he has a crush on one of the others. As you play, you begin to get a feel for how each of these blocks feels and will react to the other ones. This is the only form of story that exists in Thomas Was Alone, and you’d be amazed at how well it works. Instead, a very nice British chap tends to narrate the thought and conscience of the block you’re controlling. The blocks, or should I say characters, themselves don’t talk or have any dialogue. Thomas Was Alone gives players subtle storytelling throughout the whole game and it’s one of the best features about the game. So, let me take a moment here and just let everyone know that this game has no cut scenes or dialogue other than a narrator. There is also a long and slim block that can jump higher than any other, which leads him to think he is better than all of the others. There is a large block that can float in the water that serves up a swift death to any other block, so naturally she believes she is a super hero. From there you’ll run into a whole medley of different colored and shaped blocks each with their own unique abilities and personalities. He seems upset that Thomas moves faster, jumps higher, and finds enjoyment at analyzing his surroundings, so naturally he harbors anger towards Thomas from the moment the two meet. He is Chris, and quite frankly he is a tad grumpy from the get-go. Very soon however, the game forsakes its own title and plops another block alongside Thomas. The objective is to get from point A to point B, and that proves easy enough while Thomas is, as you have probably guessed, alone. The whole idea behind the game is pretty simple and, at the start, is something that anyone would be able to pick up and start playing.
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